梁世琪 Shih-Chi Liang | |
副教授級專業技術人員 | |
Associate Professor Rank Specialist | |
E-mail :shihchi@g2.usc.edu.tw |
|學術專長|
3D Lighting, Texturing and Rendering、3D Modeling and Animation、Compositing and Matte Painting
3D Studio Max and Maya、Camera Matching and Tracking、Marvelous Designer
|學歷|
Savannah College of Art and Design Master of Fine Arts - Computer Art - Emphasis in 3D Animation
|經歷|
2002 | Graphic Designer, Personal Service Company |
A signage and billboard advertising company. Designed publicity/promotional campaign material for public display. | |
2003 | Nelson Animation |
Cleaned up 3D models and created originals for production use | |
Integrated distinct animations and actualized environmental models in a complete rendering that met with the director’s vision | |
2008 | Soft Drink Company, Houston, Texas Product Visualization Designer Visualized the product in 3D. |
Created the product and all the graphic elements in both 3D software and digital painting Programs | |
2012 | Wedding App, India App Layout Designer Visual development and layout design. |
Designed layout and graphic elements based on the client’s concepts | |
2013~2014 | Forest Samurai, Abu Dhabi, UAE CG Artist A 30-second proof of concept for a 3D animated television pilot. |
Managed production timeline and project budget | |
Part of pre-production process | |
Created visual development for the project | |
Cleaned up 3D models and created originals for production use | |
Created all texture mapping and materials | |
Created all cloth simulation | |
Generated all 3D particles for all shots | |
Composited all shots for final output | |
2014 |
Mobius Animation, Houston, Texas Pre-Production Planner Developed and planned a 90 minute 3D animation, personally responsible for visual development, production timelines, and budgeting.
|
Developed a production timeline and budget based upon a pre-existing script | |
Created visual styles for both environments and characters | |
Modified the script for better story telling delivery | |
2005~2012 | Instructor in Media Arts and Animation department. |
2012~2013 | Assistant Professor in Media Arts and Animation department. |
2013~2015 | Responsibilities include teaching students fundamental and advanced concepts within the animation production pipeline, from initial concept design to post production compositing. Helped to assess classes taught within department. |
2005~2015 | The Art Institute of Houston, Houston, Texas |
Associate Professor in Media Arts and Animation department. | |
2015~2017 | Wenzao Ursuline University of Language, Kaohsiung, Taiwan |
Associate Professor in Digital Content Application and Management department. |
|曾服務於動畫公司超過20年,期間參與製作的公司|
Wenzao Ursuline University of Language
Art Institute of Houston
Nix Animation
Charon Games
Nelson Animation